Over the course of four years I have led, developed, and shipped 4 video games professionally, all available on mobile platforms, and 2 available additionally on PC. These games were developed under the umbrella of Synersteel Studio Llc., a video game development company of which I am co-founder and Chief Creative Officer.
MC Lars 2: Brotherhood (2017)
Collaboration with five brand-recognized independent musicians, developed as a rhythm-based side-scrolling action platformer. I developed colorful and dynamic environment assets, designed all game mechanics, developed art for and built all sixteen levels, as well as a dozen asset sprite sheets and all UI images.
MC Lars: THE VIDEO GAME (2016)
Collaboration with independent musician MC Lars, developed as a rhythm-based side-scrolling action platformer. The predecessor to MC Lars 2: Brotherhood, I was responsible for all game mechanics, designed and developed all 12 levels, all asset and environment sprite sheets, as well as UI images.
Dojo Storm (2015)
Dojo Storm was a partnership with Artechoke Media that takes the player through an expansive world based on real-life Pittsburgh, Pennsylvania. I created over 50 detailed character portraits, dozens of environment sprite sheets, and adjusted 40 hours' worth of map triggers.