Shipped Games

Over the course of four years I have led, developed, and shipped 4 video games professionally, all available on mobile platforms, and 2 available additionally on PC.  These games were developed under the umbrella of Synersteel Studio Llc., a video game development company of which I am co-founder and Chief Creative Officer.

MC Lars 2: Brotherhood (2017)

Collaboration with five brand-recognized independent musicians, developed as a rhythm-based side-scrolling action platformer.  I developed colorful and dynamic environment assets, designed all game mechanics, developed art for and built all sixteen levels, as well as a dozen asset sprite sheets and all UI images.

Link to Steam

Link tO Google Play

Link to Itunes

MC Lars: THE VIDEO GAME (2016)

Collaboration with independent musician MC Lars, developed as a rhythm-based side-scrolling action platformer.  The predecessor to MC Lars 2: Brotherhood, I was responsible for all game mechanics, designed and developed all 12 levels, all asset and environment sprite sheets, as well as UI images.

Link TO Steam

Link to Google Play

Link to Itunes

The Barn (2015)

Based on the movie of the same name by Nevermore Production Films, I led development on this side-scrolling action beat'em-up.  I created all sprite sheets for 6 unique characters and 4 asset-rich levels, and I designed and built all of the levels.

Link to google play

link to IMDB

Dojo Storm (2015)

Dojo Storm was a partnership with Artechoke Media that takes the player through an expansive world based on real-life Pittsburgh, Pennsylvania.  I created over 50 detailed character portraits, dozens of environment sprite sheets, and adjusted 40 hours' worth of map triggers.

Link to GOOGLE Play

Link to Itunes